

Since then, no news, no background information on characters, game design, concept art, or anything really.

In addition, it was to be ‘totally different for a Resident Evil Game’ at the time. From the presentation, we know that the game was very early in development, had the PSP ‘GO’ – the PSP’s redesign with a sleeker look, no UMD support and foldable design – in mind. There are few details regarding Resident Evil PSP, aside from the initial announcement. Resident Evil PSP Announcement – E3 2009 Portable Survival Horror way before the Switch
